Ray Tracing (Q116): Difference between revisions
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(Created claim: resource (P21): Raytracing in Python: Shading, Reflection, Refraction, Fog and More! (Q1947)) |
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Raytracing | |||
| description / en | description / en | ||
Renders light by tracing a path from an "eye" and calculating a visible color for an object | |||
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| Property / subclass of (deprecated): 3D Graphics / rank | |||
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| Property / resource: Wikipedia: Ray tracing / rank | |||
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| Property / resource: Equation of Planes / rank | |||
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| Property / resource: How to calculate a ray plane intersection / rank | |||
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| Property / resource: Python raytracer / rank | |||
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| Property / resource: A reasonably speedy Python raytracer / rank | |||
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| Property / resource: Ray Tracing From Scratch in Python / rank | |||
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| Property / resource: Raytracing in Python: Shading, Reflection, Refraction, Fog and More! / rank | |||
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| Property / depends on | |||
| Property / depends on: Shading Basics / rank | |||
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| Property / depends on | |||
| Property / depends on: Global lighting models / rank | |||
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Latest revision as of 14:51, 6 March 2025
Renders light by tracing a path from an "eye" and calculating a visible color for an object
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | Ray Tracing |
Renders light by tracing a path from an "eye" and calculating a visible color for an object |