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GLSL Geometry Shaders (Q1938): Difference between revisions

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Geometry Shaders
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Property / depends on: GLSL / rank
 
Normal rank
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Property / depends on: OpenGL Basic Concepts / rank
 
Normal rank
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Property / depends on: Shaders in OpenGL / rank
 
Normal rank

Latest revision as of 09:53, 10 March 2025

An optional shaper that takes a single primitive and outputs zero or more primitives
  • Geometry Shaders
Language Label Description Also known as
English
GLSL Geometry Shaders
An optional shaper that takes a single primitive and outputs zero or more primitives
  • Geometry Shaders

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