Tessellation (Q136): Difference between revisions
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(Removed [en] alias: Tiling) |
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Tessellation | |||
| description / en | description / en | ||
The deviding of polygons into suitable structures for rendering | |||
| Property / depends on | |||
| Property / depends on: Triangle Meshes / rank | |||
Normal rank | |||
| Property / subclass of (deprecated) | |||
| Property / subclass of (deprecated): 3D Graphics / rank | |||
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| Property / resource | |||
| Property / resource: Wikipedia: Tessellation / rank | |||
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Latest revision as of 09:13, 22 August 2023
The deviding of polygons into suitable structures for rendering
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | Tessellation |
The deviding of polygons into suitable structures for rendering |