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Gouraud Shading (Q64): Difference between revisions

(‎Created claim: image (P11): D3D Shading Modes.png)
 
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description / endescription / en
 
Uses normals to calculate the light intensity for each vertex and interpolates their intensities
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Property / related to: Phong Shading / rank
 
Normal rank
Property / image
 
Property / image: D3D Shading Modes.png / rank
 
Normal rank

Latest revision as of 14:21, 3 February 2025

Uses normals to calculate the light intensity for each vertex and interpolates their intensities
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English
Gouraud Shading
Uses normals to calculate the light intensity for each vertex and interpolates their intensities

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