GLSL Geometry Shaders (Q1938): Difference between revisions
(Created a new Item: GLSL Geometry Shaders, An optional shaper that takes a single primitive and outputs zero or more primitives) |
(Added [en] alias: Geometry Shaders) |
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Geometry Shaders | |||
Revision as of 09:51, 10 March 2025
An optional shaper that takes a single primitive and outputs zero or more primitives
- Geometry Shaders
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | GLSL Geometry Shaders |
An optional shaper that takes a single primitive and outputs zero or more primitives |
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