GLSL Geometry Shaders (Q1938): Difference between revisions
(Added [en] alias: Geometry Shaders) |
(Created claim: depends on (P1): GLSL (Q61)) |
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Revision as of 09:52, 10 March 2025
An optional shaper that takes a single primitive and outputs zero or more primitives
- Geometry Shaders
Language | Label | Description | Also known as |
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English | GLSL Geometry Shaders |
An optional shaper that takes a single primitive and outputs zero or more primitives |
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