Item

GLSL Geometry Shaders (Q1938): Difference between revisions

(‎Created claim: depends on (P1): GLSL (Q61))
Property / depends on
 
Property / depends on: OpenGL Basic Concepts / rank
 
Normal rank

Revision as of 09:53, 10 March 2025

An optional shaper that takes a single primitive and outputs zero or more primitives
  • Geometry Shaders
Language Label Description Also known as
English
GLSL Geometry Shaders
An optional shaper that takes a single primitive and outputs zero or more primitives
  • Geometry Shaders

Statements

0 references
0 references