Item

Computer Graphics Pipeline (Q36)

Revision as of 09:22, 17 February 2025 by Leonie (talk | contribs) (‎Created claim: depends on (P1): Real Time Rendering (Q1480))
A framework that outlines the necessary procedures to transform a 3D scene into a 2D representation on a screen
Language Label Description Also known as
English
Computer Graphics Pipeline
A framework that outlines the necessary procedures to transform a 3D scene into a 2D representation on a screen

    Statements