Item

GLSL Geometry Shaders (Q1938)

Revision as of 09:52, 10 March 2025 by Leonie (talk | contribs) (‎Created claim: depends on (P1): GLSL (Q61))
An optional shaper that takes a single primitive and outputs zero or more primitives
  • Geometry Shaders
Language Label Description Also known as
English
GLSL Geometry Shaders
An optional shaper that takes a single primitive and outputs zero or more primitives
  • Geometry Shaders

Statements

0 references