Skeletal animation (Q1851)
A character has a surface mesh and an armature that is used to animate
- Rigging
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | Skeletal animation |
A character has a surface mesh and an armature that is used to animate |
|
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | Skeletal animation |
A character has a surface mesh and an armature that is used to animate |
|