Item

GLSL Geometry Shaders (Q1938)

Revision as of 14:23, 6 March 2025 by Leonie (talk | contribs) (‎Created a new Item: GLSL Geometry Shaders, An optional shaper that takes a single primitive and outputs zero or more primitives)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
An optional shaper that takes a single primitive and outputs zero or more primitives
Language Label Description Also known as
English
GLSL Geometry Shaders
An optional shaper that takes a single primitive and outputs zero or more primitives

    Statements